About this template
Sizzo is a complete arcade game about timing. Three stations run at once — the order ticket with a patience timer, a grill where a patty goes from raw to burnt in seconds, and the stack you build bottom to top — and the day ends when the till closes. What makes it a Fabapp template rather than just a game: **the whole menu is data**. Ingredients, recipes and the order in which they stack are records you edit in the CMS — add a sauce, change a recipe, reload and it is in the next order. No code, no build, no deploy. It ships with a rising-difficulty run of days, ingredients unlocking as you go, tips scored by accuracy and cook, a global leaderboard and end-user sign-in so each player's name follows their score.
Screens included
What already works
The menu is data
Ingredients, recipes and stack order are records. Edit in the CMS, play the change.
Three stations at once
Order ticket, grill and build — each with its own clock running against you.
Cook by timing
A patty goes raw → perfect → burnt on a real timer; the green window is short.
Tips by accuracy
Score comes from the right stack in the right order, and from the cook.
Plays on a phone
The stations stack on small screens and the page does not scroll while you play.
Sizzo
A burger rush game where the menu is a record in your database.
Use this templateSee it liveIt copies the template into your account as a new project — screens, data and settings. You edit everything afterwards.
What's inside
- Data models
- 5
- Screens
- 4
- Sample records
- 22
- Languages
- DE, EN, ES, FR, PT-BR
What it stores