Use cases

Football club and academy app

Squad, training sessions and matches, call-ups with confirmation, player fees and match reports with goals and cards.

Amateur teams and youth academies run on a group chat, and the chat is great for banter and fails at three things: knowing who confirmed for Sunday's match, who paid the monthly fee and who scored the season's goals. In the app, each of those becomes a record. A call-up has a list of confirmed players, the fee bills itself, and each match report feeds the top scorers table without anyone adding it up in a notebook.

People reach this page looking for

  • amateur football team app
  • youth soccer academy app
  • app to organize pickup football games
  • app to track team fees

What gets built

Four things you could have working this week

Not a feature list. These are the apps people actually describe, and what the platform hands back when they do.

01

A squad with positions and age groups

A player with a photo, position, shirt number and age group, linked to a parent or guardian when they are a minor.

02

Call-ups with confirmation

The coach calls players up for a match or training, the player confirms or declines, and the list closes at the deadline you set. Anyone who has not answered gets a push.

03

Monthly fees and one-off charges

A monthly fee as a card subscription and one-off charges for kit or tournaments, with the list of who is behind on the dashboard.

04

Match reports, top scorers and results

Score, goals, assists and cards for every match. The top scorers and the season's results come from adding up the match reports.

Included

The parts nobody wants to build twice

Database, login, payments and publishing are part of the platform, not a list of services you go and wire up afterwards.

A real database, not a form dump

Every screen reads and writes models you can open, query and export. The data is a database of yours from the first minute, not a spreadsheet the app pretends to read.

Login for your own users

Email, magic link and Google sign-in, with roles and per-record ownership enforced by Postgres itself. A badly written screen cannot become a leak, because the database answers empty.

Payments that land in your account

Stripe, Pagar.me and Mercado Pago connect once. Card, Pix, boleto and subscriptions, with the card fields rendered by a hosted vault your app never touches.

Web, installable, and in the stores

One project published three ways: your own domain, an icon on the phone straight from the browser, and a signed binary submitted under your own store account.

Found in search, and by the models

Titles, metadata, sitemap, structured data and social images are generated with the app. Pages get found instead of only being linked.

React code you can take with you

Real React, edited line by line or by clicking the element on screen, exported as a ZIP or pushed to your GitHub. No lock-in you have to negotiate your way out of.

How it works

From a paragraph to a published app

Three steps, and the second one is the one people do not believe until they watch it.

Describe it in plain language

Say what the app does and what it has to remember. No diagram, no schema, no naming a single framework.

Watch it get built

Screens, data models, login and payments appear while you read. Anything you do not like, you say so and it changes.

Publish, then keep changing it

Live on your domain in seconds, with version history behind you. Tuesday's conversation is Tuesday's release.

Start here

A prompt you can paste right now

This is a complete first message, not a slogan. Paste it, change the nouns to yours, and you have an app to react to instead of a blank page.

Build an app for a youth football academy that also has an adult amateur team. Players with a photo, date of birth, position, shirt number and age group, and minors linked to a parent or guardian who uses the app for them; coaches with their own accounts who see only their own age groups; training sessions with day, time and place, with the register taken by the coach; matches with opponent, date, place and age group, and call-ups where the player or the parent confirms attendance by a deadline, with a push to anyone who has not answered; a match report for every game with the score, goals, assists and cards, feeding the top scorers and the season's results; a monthly fee billed as a card subscription, plus one-off charges for kit and tournaments, with a history per player; a noticeboard and match photos; and an admin dashboard only I can see, with players per age group, average training attendance, arrears and top scorers per age group.

Ready to start from

Templates in this category

A template is a working app with data already in it. Open one, make it yours, publish it under your own account.

Par — Dating App

Social

A dating app with one profile at a time, likes, matches and a chat that opens only on a match.

5 screens

Recado — Messaging App

Social

A real-time messaging app with one-to-one chats, groups, contacts and per-person read receipts.

6 screens

Civitas — Membership Portal

Social

A membership portal with a digital card, dues status, payment history and official announcements.

8 screens

Ágape — Church App

Social

A church and community app: service calendar, notices, groups, prayer requests and online giving.

16 screens

Questions

Frequently asked questions

It does, and it gets much smaller: with no age groups and no parents, the app becomes a player list, confirmation for the week's game, splitting the pitch hire and the top scorers. It is the same app with fewer parts, which you ask for in the description.

Describe it. See it running. Publish it to the store.

Free to start, no credit card. You subscribe when you want your own domain without the badge or your app in the stores, and on the Builder plan you take the code with you if you ever want to.

Build this app freeUse cases